Massive changes to take place in F1 2017 update

For all those who purchased Codemasters’ F1 2017 comes great news.

The manufacturers have announced that an update to the game will see the introduction of the latest car designs and liveries among the changes introduced.



While the official F1 game usually launches with the in-game cars based on how they appeared for the first race of the season, there are so many changes that take place through the course of the season that cars can change significantly through the year.

As a result, a mid-season update is always being worked on even as the game is released.

This is true especially for this season, where the design of certain cars like Mercedes has undergone significant changes in appearance due to upgrades.

On top of that, Liberty Media’s attempt to make the cars more visible for the fans meant that each team had to change its livery with either the driver’s number or a three letter identifying code.

The update is set to be released very soon and will include these changes for every team. On top of this, there will also be revised performance levels for the cars based on how the season has progressed.

Bugs have of course been taken care of as well, but perhaps the biggest difference in gameplay will be noticed in defending the inside line and pit strategy under the safety car, adjustments to the ‘medium’ traction control setting, and a balancing of the performance between qualifying and the race for computerised opponents.




For those who started playing this series on their PC and graduated to a console, you will be happy to know that the photo mode also been added to PS4 and Xbox One.

Along with fixes for online multiplayer bugs, new TV-style graphics have been added to enhance the spectator mode for online races, enabling spectators to view a race leaderboard down the left-hand side of the screen and details on each driver such as gaps, fastest laps, tyre compounds and pit information.

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